When more or more roughened objects are selected, you can change their roughen settings “on the fly” using the fill style selector and the property sliders.
Rough Draft shows the number of roughenable, re-roughenable (already roughened but roughenable again for a new random result), and unroughenable objects (which have been roughened and thus can be un-roughened) in the selection, or else No selection. All other object types are ignored, so you can include them in selections freely. Note that only graphic shapes like rectangles, ellipses, lines, polygons, and paths will be roughened/unroughened. Click Unroughen to un-roughen any number of selected objects. Rough Draft works in a way that doesn’t destroy the original object, and a roughened object (group) can be resized, rotated and moved, and, when unroughened, the original object will be still be intact with those changes applied.įull documentation (as seen below) is built-in.Ĭlick Roughen to roughen any number of selected objects (including multiple times to get different roughenings).
You can control the amount of roughness, the type of fill (solid or various kinds of sketched fill), the rough stroke and fill stroke weights, etc. It takes any set of graphic objects and gives them an object-appropriate hand-drawn look. Rough Draft is an Adobe XD plugin for creating ‘rough draft’ style graphics.